GHM
※ Edit:
- (10/22) Fixed the issue that Splatter can impact crates, which causes the level goal cannot be satisfied.
For players:
- Here they come, the more interesting levels! The items with special functionality may appear at the beginning now!
- Besides the normal gems, Color Clear will now also destroy the crates and ropes if used by double clicking or swapped with other bonus gems!
- A new tool "Splatter" is coming! Just use it on the gem, and the gems around will be "splattered" and becomes the same type of gem!
- Enjoy the cool effects and music!
From editors' aspect:
- Add new levels.
- Change the music in main menu and each level.
- Add the bonus items and crates of different states into tile palette to vary the initial state of the board.
- Modify the functionality of "color clear": destroy the obstacles (in an "extra" manner) if double clicked or swapped with other bonus gems.
- Add a new tool: Splatter, whose functionality is to "expand (with some probability)" from the used gem to all around.
- Add particle systems as the substitute of some of the VFX graphs
Intro video follow as below: (Really short, please play by yourself to experience!)
| Status | Released |
| Platforms | HTML5 |
| Author | ivanmango5170 |
| Made with | Unity |
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